Quick Start (First Launch) |
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New to Surface Explorer? You don't need to write a single equation to get started. The fastest way to see the application in action is to load a preset from the built-in library. Follow these three steps and you will have an animated surface on screen in under a minute.
Step 1 — Open the Library |
Find the Library button on the bottom status bar and click it once to open the Library dock. This panel holds all the ready-made content shipped with the app, organized into four tabs: Surfaces, Textures, Sounds, and Records.
Step 2 — Load a Record |
For your very first look, open the Records tab and double-click any item (for example one of the Ray Marching entries). A Record is a complete snapshot of a whole scene — geometry, colors, textures, camera framing and animation are all restored at once — so it is the single click that shows off the most. The surface appears immediately and, if the preset is animated, it starts moving on its own.
Step 3 — Explore and Make It Yours |
When you are ready to go beyond presets and define your own geometry, continue with the sections below — they cover the interface, the equation system, and the advanced scripting tools in full.