User Interface


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The buttons on the bottom status bar open and close the docks (panels); the 3D viewport sits in the center.

On iPhone a single Docks button opens and closes them: you switch dock with the tabs on the right edge of the panel, and the View tab holds both 3D View and 4D View.

Global commands

RESET brings the scene back to how it opened, without touching the surface. When both have something to reset it asks which: the view (camera, zoom and field of view), the motions (rotations, camera paths and everything animated by t), or both; otherwise it resets what has changed. When the camera follows a path it resets the motions: the camera goes back to the start of the path. START / STOP is the master switch of every animated module (see Modular Activation).

Starting over: NEW vs. the mode tabs

There are two ways to clear your work, and they do different things.

Which one to use: pick the tab when you want a clean, working starting point to modify; pick NEW when you want to write a surface from scratch and the default one would just be in the way.

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