Animation & Video


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Real-Time Animations (t_Motions)

The engine supports dynamic, real-time surface animations, allowing both internal geometric deformations and continuous spatial rotations.

 

Time-Based Morphological Animations

To animate a shape's geometry, simply include the t (time) variable within your parametric equations (e.g., X = sin(u + t)).

 

3D & 4D Spatial Animations

Beyond internal shape morphing, you can animate the entire surface spatially using the dedicated controls in the 3D and 4D docks.

The software includes a high-quality offline recording system.

 

Recording Workflow

  1. Press REC.
  2. Set the video duration (in seconds), frame rate (24–120 FPS), resolution (Full HD, 2K, 4K), frame format (PNG or BMP, on platforms where it is offered), and render engine (FBO or Standard).
  3. Choose where to save the MP4 file.
  4. The software will render frame by frame (eliminating stutter caused by PC lag).
  5. Upon completion, a smooth video will be generated using FFmpeg.
Technical Note: Offline rendering decouples real-time from video time. Even if calculating a frame takes 1 second, the final video will be perfectly fluid.

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